'PlayerUnknown's Battlegrounds' Xbox One Update Patch Reportedly Improves Gameplay Performance
The developers of "PlayerUnknown's Battlegrounds" reportedly made noticeable improvements in its gameplay performance on the Xbox One after they released its latest patches.
Players who had enjoyed playing "PUBG" via Steam Early Access had always known that its PC full version would be released before 2017 ended. The announcement of its Xbox Game Preview launch last month was also welcomed as a surprise treat.
However, immediately after the game went live on console, players complained of its poor gameplay performance. While the Xbox One port is notably still in development, the disappointment among console gamers was understandable when one considers the hype built around the game back when it was still exclusively for the PC.
Luckily, developer PUBG Corp. seems to be making some headway slowly rectifying the gameplay issues Xbox One players are experiencing. However, it admitted that it was still a work in progress.
In an official post, a PUBG community coordinator said: "Given the complexity of some of the crashes that have been logged, we know there is still work remaining in order for us to reproduce and address all remaining issues. Crash fixes, like all areas of the game, will be something we continue to improve upon as part of our Xbox Game Preview roadmap."
While the framerate issues were not ultimately resolved by the patch, reports swore by the improvements the latter brought to the gameplay. According to GameSpot, "PUBG" on Xbox One appeared to be "running smoother" now on console compared to when it was first released.
The same report noted that the developers seemed to have fixed one of the things Xbox One players noticed earlier - that hiding in a vehicle could easily keep them safe compared to the more dangerous setup in the PC.
This change was actually specified in the patch notes. Developers explained that they had increased the damage that a weapon inflicted on vehicles, making it less of a safe haven for players wanting to easily earn their spot in the last stages of a match.
"We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates," the developers added.