Recommended

'Marvel vs. Capcom: Infinite' Developers Reveal Why Two-Character Teams Will Replace Trios

Infinity Stones will now factor into the revamped gameplay system of 'Marvel vs. Capcom: Infinite'

"Marvel vs. Capcom: Infinite" is expected to implement its own array of gameplay changes, not the least of which will be that players will now have to go into battle with two characters instead of three.

This is a significant change for sure, and one that has been noticed right away by the fans.

Recently, developers have now begun to explain their reasoning behind this significant gameplay change.

Get Our Latest News for FREE

Subscribe to get daily/weekly email with the top stories (plus special offers!) from The Christian Post. Be the first to know.

First off, while speaking recently to EDGE, co-producer Peter Rosas indicated that the decision was made in part in order to further simplify the game, SegmentNext reported.

Elaborating further, Rosas noted that previously, players had to make numerous decisions even before they got into a battle. Rosas added that some of the third characters players chose may not have even mattered much in certain battles outside of maybe being used to execute certain moves.

The decision to go from trios to duos is also expected to make "Marvel vs. Capcom: Infinite" a little more accessible to those who may be trying out the series for the first time.

This is not the only time that developers have talked about the decision to go from three to two.

Speaking to PlayStation last month, Capcom's Michael Evans hinted that the old three-character system was "a little bit complicated."