Recommended

'Need For Speed' Reboot Release Date, Features News: Authentic Car Culture, Customization and Story-Driven Racing

The "Need For Speed" reboot is finally coming during the third quarter of 2015 and racing gamers and fans are eagerly awaiting for what the reboot will bring to the 21-year old video game franchise. The revival of the franchise can be likened to "a resetting of the clock, an opportunity to look at what has worked in the past and say these are the foundations going forward."

There are several elements that the reboot is sure to bring based on the game's recent appearance at Gamescom 2015. The first element is that the game tries to be more story-driven – the premise of the game is that the player is a young racer, a newbie in the world of nighttime illegal street racing. The new game's narrative opens up a lot of possibilities and opportunities, which would depend on the choices the player makes. This is unlike older versions of the game where story was never a concern.

Another new element that the game introduces is its ties with "authentic car culture," primarily through the game's relationship with car culture blog Speed Hunters. The blog is also owned and managed by the game's publisher, Electronic Arts. The player will have a choice of developing their own type of racing gameplay that is based on the actual expertise of real racing icons and these options are speed, style, build, crew and outlaw. The report said that these will be like character classes that the player can choose from.

Get Our Latest News for FREE

Subscribe to get daily/weekly email with the top stories (plus special offers!) from The Christian Post. Be the first to know.

The game also features impressive visuals and graphics that are "photorealistic," making the racing cars look so real as well as the live-action scenes. The game is reportedly an open world racing game, with a fictional city called Ventura Bay as the setting.

The final element mentioned in the report is customization. The player can choose to be very involved in his/her car's customization, from its looks down to its performance variables like "tire traction, spring stiffness, downforce, brake bias," or the player can also opt to just use a slider if one just wants to play it like a race simulator or an arcade racer.

Was this article helpful?

Help keep The Christian Post free for everyone.

By making a recurring donation or a one-time donation of any amount, you're helping to keep CP's articles free and accessible for everyone.

We’re sorry to hear that.

Hope you’ll give us another try and check out some other articles. Return to homepage.