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'LEGO Worlds' Release Date News: No Plans to Include Characters and Worlds From Other Franchises

"LEGO Worlds" is already getting some love before its official release. Some are already thinking about the idea of licensed characters and properties being featured in the highly anticipated sandbox game.

It turns out that this is not the focus of developer Traveller's Tales at the moment. This is what the game's associate producer, Chris Rose, revealed during his interview with Wired.

"For now, we've taken the approach that [i]Lego Dimensions was the mash-up. We'd like Worlds to sit in its own bubble for a while and be free of those IP approaches, or being tied into all that," he explained.

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Rose pointed out that they want "LEGO Worlds" to focus first on the actual LEGO themes such as the City, Creator, Minifigures, adding that this approach works "quite well."

He admitted that they are being asked a bunch of times about developing a Star Wars pack, an Indiana Jones pack and a Lego Batman pack for "LEGO Worlds."

"It's not that we don't want to, it's just that we think we've done those in other ways, so we don't want to over-do it. It's nice to have a game that isn't tied into any other franchises," he went on to say.

That being said, it looks like fans won't see characters from popular media to find their way to "LEGO Worlds," at least not at this time with the focus on simply bringing the fundamental elements of the LEGO experience.

Player feedback could play a role in the possibility as Rose says that Traveller's Tales will seek the opinion of fans when it comes to making the game better.

This is true with the idea about "LEGO Worlds" allowing players to share worlds. He said that they might do so with enough demand. For now, gamers can also share models of their creations.

Rose also spoke about the difference in the brick shapes in "LEGO Worlds," which he believes will give players the chance to "create at a different scale."

"If you're building something that has a lot of roundness to it, you have to make it quite big when you've only got cubes available to you. We've given you the shapes to make objects on a much smaller scale. If you want a bigger scale, you can do that anyway, but it means you don't have to do huge recreations of stuff — you can build 1:1, or slightly bigger or smaller," he explained.

"LEGO Worlds" will be released on the Xbox One and PlayStation 4 on March 10. It is also coming to Nintendo Switch at a later date.

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