'Mortal Kombat X' DLC news: Bugs for certain characters will be fixed by the new patch
A new patch has been released for "Mortal Kombat X;" however, unlike other game patches that are all about fixing minor issues, this patch will be very noticeable as it makes tons of changes to the current characters of the game. The characters affected are not only 2 or 3 but 14. Although some are much more significant, different gamers who are used to playing certain characters will see the difference.
According to WB Games Forum, the minor changes include some of the following characters and their capabilities: an adjustment to D'Vorah's (Venomous) Poison Stack algorithm, bug fix for Erman's (Spectral) flight controls, a bug fix for Goro's Krush landing location and slight changes to PunchWalk, a decrease on Jacqui's (Full Auto) block advantage and increase on the pushback, an adjustment to Jax's Carl Weather skin, corrected damage value for Johnny Cage's Ultra Flipkick, and an adjustment to the armor frames of Kano's Charge Up.
Some characters with major changes in the patch list bug fixes for Predator's 2 Smart-Disc on screen at the same time and his Plasma Shot damage scaling, Quan Chi's reset on cooldown of runes and revert of the temporary Final Hex block damage change, and a correction to Shinok's Away + FK auto-face. Three changes are happening to Reptile as a short cooldown after invisibility has been added, while his ability to 2in1 special cancel into Floating Ball has been turned off, as well as a lowered input priority. Takeda (Ronin) and Tanya (Pyromancer) will also get three improvements: Takeda will have a reduced cancel advantage, a fixed bug to the Tri Kunai reaction, and a reduced block cancel advantage for a certain move; while Tanya's bug for applying the Dark Shroud and Devil's Dust will be fixed, as well as the same move having a correct lifetime value.
The new patch is now readily available for download for the PlayStation 4 and is expected to be followed by releases for the PC and Xbox One.