'Nintendo Switch' 4 GB RAM Might Have Been Less If Not for Capcom
Capcom and Nintendo jointly discussed the new Nintendo Switch at the Game Creators Conference 2017 in Japan. Many found it odd that the two entities appeared on stage together to discuss the Switch when Capcom did not seem to have any business with the new console. As it turned out, the Switch might have come in underpowered had it not been for Capcom.
Tech enthusiasts thought all along that Capcom didn't have any relationship with Nintendo as they have yet to release anything for the Switch. However, Nintendo revealed at the recently concluded conference that without the help of Capcom, the Switch would have come with significantly less random-access memory (RAM).
While Nintendo was developing the Switch, it reached out to various game developers for valuable feedback. In the process of soliciting insights from these developers, Capcom convinced Nintendo to boost the RAM of its then-upcoming console. Apparently, Nintendo took Capcom's advice seriously, as the Switch was released earlier this March with at least 4 GB of RAM.
Some may wonder why the Switch's RAM was much of a deal for Capcom. Actually, when Nintendo sought Capcom's advice for the Switch, the Japanese video game publisher and developer was in the process of creating its RE Engine to power "Resident Evil 7." The reason Capcom wanted Nintendo to increase the RAM of the Switch was because the company wanted it to have sufficient memory to support the RE Engine.
Right now, both companies have not yet announced when exactly "Resident Evil 7" is coming to Switch. But considering its 4 GB of RAM, tech enthusiasts know that once it arrives, the console's memory will be powerful enough to support the engine.
At this time, speculations are rife that Capcom is finding it hard to bring the RE Engine to the console and this is allegedly one of the reasons why it hasn't ported anything major to the Switch aside from the "Ultra Street Fighter 2: The Final Challengers."