'Street Fighter V' rolls out rage quit penalty
Capcom has pushed through with its promise to finally address the issue of rage quitting in its latest fighting game "Street Fighter V." The new rage quit system involves lock out from matchmaking.
We're also happy to announce that we will be implementing a system to punish players who frequently disconnect during matches (aka rage quitters)," Capcom said in a blog post. "The way this will work is the system will identify players who have high disconnect rates during matches and will lock them out of matchmaking for a period of time. Players who have been identified as abusing the system will receive an in-game message notifying them they have been locked out of matchmaking. More additions and enhancements to this system will be implemented in the future."
It's not clear though what kind of disconnect rate will get a player noticed by the system. The announcement also did not provide details on how long players will be locked out of matchmaking.
"Street Fighter V" launched without a system to automatically punish rage quitters, something which some players felt should already have been in place from the start. Previously, players who rage quit don't get punished and don't lose points. The game treated the match where a player rage quit as if it did not happen at all.
As an early measure, Capcom asked the community's help in monitoring rage quitters. Affected players sent Capcom video evidence of a match where a player actually or is suspected to have rage quit.
The new rage system was announced along with the game's second DLC, Guile, and matchmaking improvements. Speaking of which, Capcom said players should be able to create and connect to Battle Lounges more easily. Finding new opponents should also be more easier for players in Europe and other parts of the world as the company has loosened the restrictions.